experience detail (Experience)
You earn IP (Improvement Points) and spend them anywhere with raise <skill>. No trainer needed. There are no character levels: you get better one skill at a time. Costs - Raising a skill to level N costs 20 x N IP (40 x N for x2 skills). - Raising your role ability to rank N costs 60 x N IP. - You can't skip a level. Stats can't be bought at all. Earning IP - Defeating enemies. Tougher ones pay more; farming the same kind pays less each time. - Finishing gigs. - Visiting each district for the first time. - Succeeding at hard non-combat rolls (Professional, 17, or harder), up to a cap each hour. Roleplay doesn't earn IP on its own. It earns you friends, which are worth more. This system is still being wired in. These are the rules it will use; the commands go live in a later update. See also: skills, roles
Rules