Cyberware replaces or improves parts of your body: eyes that zoom, arms
that crush, reflexes wired for speed. A ripperdoc installs it, and the price
of new chrome includes the surgery. Simple mall-grade pieces go in at any mod
shop; most need a clinic; the big work needs a hospital.
Humanity
Your Humanity starts at EMP x 10. Every piece of cyberware costs a fixed
amount of Humanity when it goes in, listed on the item, so you can plan. Each
installed piece also lowers your maximum Humanity by 2 (heavy borgware by 4).
Your EMP is always your current Humanity divided by ten, so chrome makes you
colder.
- Edge (Humanity 20 or less): -2 to Persuasion and Human Perception,
people are wary of you, and now and then you lose a moment.
- Cyberpsychosis (Humanity 0 or less): you lose control and go on a
rampage until MAX-TAC puts you down. You wake in a clinic with a bill,
very low Humanity and a need for therapy.
- Therapy at a clinic or from a Medtech restores Humanity: 500eb for
a standard session (+7), 1,000eb for an extreme one (+14). It never
takes you above your maximum.
This system is still being wired in. These are the rules it will use; the
commands go live in a later update.
See also: medtech, medicine, stats